

So quite a lot is happening in this area and we can already see great improvements in internal testing.Īnother major goal for update #4 is further addressing of random crashes. We are also addressing a problem some players noticed that the game crashes on rare occasion after performing an auto save.

While at it, we are also having another look at the handling of saved game files and improve various behaviours players have experienced in the past, especially when it comes to stability of saved games. This occasionally is even the case on very beefy machines with seriously fast NVMe SSDs. As it turned out, all kinds of players are affected, both with SSDs and HDDs. This however is not a simple matter of the game not performing that great on a HDD or something like that. As you might be aware, some players experience extremely long loading times, be it to start the game or load a saved game. It took us quite a while to track down the cause and thanks to some very helpful players we were able to pinpoint the sources of the problem. One of major goals for update #4 is a drastic improvement of loading times. We’d like to give some insight into what we are doing and what you can expect in the upcoming weeks in terms of stability and performance. These are quite significant and go really deep into the bowels of the game, hence the upcoming updates #4 and #5 take longer to prepare than we needed for previous updates. We are currently working on some major optimizations and fixes for the game.
